About
I’m Yuba Wang. I come from visual effects.
I studied digital visual effects at Capilano University and 3D animation and VFX at Vancouver Film School. From 2021 to 2025 I worked as a lighting and compositing artist. I worked on Predator: Killers of Killers at The Third Floor and on Leo at Animal Logic. Before that, I lit and composited game trailers at Goldtooth Creative.
VFX taught me to work inside a pipeline, check every frame, and hand over clean work.
Now I bring those habits to AI operations. I run a multi-agent assistant every day. My work is keeping it reliable: clear roles, independent checks, memory that lasts, and a human in charge of risky actions.
Links:
- VFX portfolio: https://yubawang-portfolio.pages.dev/
- LinkedIn: https://www.linkedin.com/in/yuba-wang/
Tools and stack
- AI operations:
- OpenClaw — agent gateway and specialist roles
- Hermes — agent runtime and profiles
- Claude Code — coding and review agents
- Codex — coding and second-opinion review
- Ollama — local models for background jobs
- Hindsight — self-hosted shared memory store
- Semgrep, ast-grep — code and security scanning
- Notion — project tracking
- GitHub Issues — bug and incident tickets
- This site:
- Astro, Tailwind CSS, Cloudflare Pages
- From VFX:
- Unreal, Nuke, Maya, Houdini, Katana, ShotGrid, Linux