Yuba WangAI Operations

About

I’m Yuba Wang. I come from visual effects.

I studied digital visual effects at Capilano University and 3D animation and VFX at Vancouver Film School. From 2021 to 2025 I worked as a lighting and compositing artist. I worked on Predator: Killers of Killers at The Third Floor and on Leo at Animal Logic. Before that, I lit and composited game trailers at Goldtooth Creative.

VFX taught me to work inside a pipeline, check every frame, and hand over clean work.

Now I bring those habits to AI operations. I run a multi-agent assistant every day. My work is keeping it reliable: clear roles, independent checks, memory that lasts, and a human in charge of risky actions.

Links:

Tools and stack

AI operations:
  • OpenClaw — agent gateway and specialist roles
  • Hermes — agent runtime and profiles
  • Claude Code — coding and review agents
  • Codex — coding and second-opinion review
  • Ollama — local models for background jobs
  • Hindsight — self-hosted shared memory store
  • Semgrep, ast-grep — code and security scanning
  • Notion — project tracking
  • GitHub Issues — bug and incident tickets
This site:
  • Astro, Tailwind CSS, Cloudflare Pages
From VFX:
  • Unreal, Nuke, Maya, Houdini, Katana, ShotGrid, Linux